I’ve been on board with everything Capcom has been doing with Resident Evil: Revelations’ upcoming HD release, especially Chris’s sexy sailor costume. Today, they revealed a fresh batch of screenshots, which you can see after the break, and they include a look at some of the game’s upcoming downloadable content. This DLC includes a playable Lady HUNK. You want to know how you can tell the difference between HUNK and Lady HUNK? One wears pants.
On his blog, Xbox Live’s Larry “Major Nelson” Hryb unveiled some awesome sales on a bevy of arcade titles and DLC that will go live over the next two weeks, including discounts on the Alan Wake franchise — up to 83% off from May 21 to May 27 — as well as Dark Souls and its Artorias of the Abyss DLC. New titles will be coming to Games on Demand, too, including Crysis 3 tomorrow and Metal Gear Rising: Revengeance and DmC Devil May Cry on May 28. Check out the full list of upcoming deals on Hryb’s blog.
A few days ago I wasn’t sure whether DreadOut’s Indiegogo campaign would receive the funding they asked for. With only a couple days left in the campaign, they were still 20% short of their $25k goal. Thankfully, horror fans pulled through and the campaign ended this weekend with a little over $29k. That means two ambitious indie horror games have had successful crowd-funding campaigns in the last week — Among the Sleep’s Kickstarter ended last Friday after receiving nearly $250k.
Tomorrow morning, Microsoft will reveal their follow-up to the Xbox 360 — and yes, I’ll be here to excitedly fill you in as it happens. Sony knows this, so to lure some of the spotlight away from their biggest competitor they’ve unveiled a brief tease of an impending unveiling of what the PlayStation 4 console will look like. Sure, that sentence made sense.
The console’s design was surprisingly absent when Sony first unveiled it back in February, leaving many of us to wonder whether it’s design would mess with the delicate balance of our living room’s feng shui. Unfortunately, we still don’t have an answer to that. What we do have is a batch of close-ups and a blurry teaser, both of which you can enjoy after the jump.
A few days ago we were given a tease of the trailer for the upcoming Warner Bros developed prequel, Batman: Arkham Origins, and now, the full trailer has emerged from the shadows of the Internet to punch you squarely in the face with five minutes of pure awesome.
I’ve already watched it twice, because I’m a geek and I like watching guys flip, spin, and beat the crap out of each other while tossing out the random gruff one-liner so their opponent knows their superhero suit is isn’t nearly as cool as what they have on. I could totally keep going, but I’m positive 99% of you have already skimmed past my ramblings so you can watch the trailer. Thanks for that.
There’s no doubt that you can’t just take Diablo III and throw it on a console. It has to be carefully and gently taken over and reformed a bit. And one thing that really needs forming is the whole controller situation. Because you have a lot more possibilities with a keyboard, transferring all those key strokes to a controller takes some finesse. Since Diablo III is also coming to the Playstation 4, there is that magical new touch pad sitting so comfortably on the top of the new Dual Shock 4 controller that will also be used to make playing the game easier and more interesting. Head past the break to check out a developer diary and learn all about it. There are no console release dates yet for Diablo III.
On June 11th you’ll be able to get your hands on a rare item. That rare item is a vampire game. In this latest game play trailer you do what vampires do best. Sneak around and kill people. I’m a little weary that Dark could get boring however because all the game play I’ve seen is filled with creeping. Don’t get me wrong, vampires are all about stealth but we don’t want it to feel repetitive and get boring after the first hour. Check out the video past the break and don’t forget, June 11th, PC and Xbox 360 only.
Online game store Bundle Stars recently revealed its latest bundle of indie games, dubbed the “Zombie vs. Aliens” Stellar Bundle. It brings with it four PC arcade games — two featuring zombies, two featuring aliens — for the low price of $1.
If you grab it right now, you’ll get four titles from developer Sigma Team, including Zombie Shooter, Zombie Shooter 2, Alien Shooter Revisited and Alien Hallway, and at the same time you’ll be helping out the SpecialEffect charity, which raises money to help people with disabilities enjoy video games. See the games in action after the jump.
There are a lot of indie horror games looking to take advantage of the Internet-born Slenderman’s recent surge in popularity, and in a way, The Legend is among them. Only this horror game doesn’t have anything to do with Slenderman, instead it follows a new terrifying creature, which its developer has smartly kept shrouded in mystery. It’s also powered by the same engine the Crysis series uses, which means it’s gorgeous.
Today, Valve announced another batch of indie games that have gotten the green light for distribution on Steam. The Legend wasn’t the only one — check out the full list after the break.
Way way back in April Xbox 360 users exclusively got their hands on the latest Call Of Duty: Black Ops II Uprising Multiplayer Map. Well it has finally come to the PC and Playstation 3. Mob of the Dead is exactly as it sounds. Some of your favorite Hollywood mobsters, Ray Liotta, Michael Madsen, Chazz Palminteri and Joe Pantoliano, go up against the dead. Mob of the Dead isn’t a standalone however, it comes as part of the Uprising Map Pack. Get the details on the maps, and the Mob screens past the break. Get the map pack now for 15 bucks on the PC, Playstation 3, and Xbox 360.
If you woke up this morning with a craving to watch two guys beat the crap out of each other during a blizzard than boy oh boy, I do think I’m about to make your day. Warner Bros just unveiled a first look at Batman: Arkham Origins — a prequel to Rocksteady’s gritty Batman series developed by Warner Bros Montreal, the studio that brought us the Arkham City Armored Edition for Wii U. In it, Deathstroke and the Dark Knight engage in glorious fisticuffs.
Rocksteady won’t be handling the development of this game, possibly so they can stay focused on the next-gen Batman game they better be working on right now. This teaser is a bit on the short side, but that’s because it’s just a slice of the tasty Batman pie we can look forward to gorging ourselves on — the full trailer is coming May 20th.
Undead Labs’ hugely ambitious open world RPG State of Decay is one of the more exciting zombie games on the horizon. They’re really going all out with this post-apocalyptic arcade title, packing more content into it than most full retail releases.
A GameStop listing obtained by IGN could narrow reveals a June 5 release date and reveals a moderately high — for an arcade title — price tag of $20, or 1600 MSP. The developer’s community director Sanya Weathers clarified the listing in the State of Decay forums, saying June 5 is their goal, but they won’t be able to provide a solid date until the game passes certification. As for the price, I wouldn’t be all that surprised if it did cost $20, knowing how much content it offers.
Earlier this week Among the Sleep successfully passed its funding goal, so this has already been a great week for one indie horror developer. I say we spread the love to another. There are only three days left in DreadOut’s Indiegogo campaign and they’re still short of their $25k goal.
Granted, they’re running a flexible funding campaign, so even if it falls short they’ll get the money they’ve raised so far. It’d still be nice to see two incredible indie horror games get the support they need this week. If you’d like to support the game, you can donate here.
In this episode, Adam and David explore a bizarre and terrifying world, where they learn to embrace their inner child and break free from the shackles of their crib in search of their mum. For the unfamiliar, Among the Sleep is an indie horror game developed by Krillbite Studio. Yesterday, their Kickstarter campaign successfully reached its funding goal with about three days to spare. Now they’re working toward achieving a handful of stretch goals that include Oculus Rift support (basic support is already happening, this would be for more advanced functionality) and commentary tracks.
If the idea of a toddler sized Adam climbing dresser shelves so he can reach a doorknob sounds appealing — and really, why wouldn’t it — you should definitely watch me play this alpha.
Did you hear? Metro: Last Light is out right now. If you’re not in your fallout bunker yet, it’s too late. I’d say you have just about the perfect amount of time to watch this launch trailer before you’re vaporized like that scene in Terminator 2 when the bombs drop and faces start melting. The good news is, the time it takes for a face to melt varies from person to person, so you might have enough life left in you to read my review.
I’d go on, but the Bloody Disgusting fallout shelter feels a little warm — I think TJ messed with the thermometer again — and I refuse to listen to the screams of my fellow man as each and every one of you gets turned into smoldering, crispy husks in a room that isn’t at exactly 70 degrees.
Today, we’re looking at some gorgeous digital paintings from Slovakian artist Rado Javor. After sifting through his gallery I’d say he’s a man who shares my fondness for Halloween. He does an amazing job of capturing the essence of the holiday, which is so much more than costumes, haunted houses and trick or treating. Looking at his work makes me want to scour a pumpkin patch for the perfect pumpkin so I can take it home, stab it repeatedly, pull out its insides, set it on fire and display it on my porch for all to see.
Oh, and there are also a few awesome paintings of alien invasions, because hey, those are cool too.
I never got around to playing the NES game based on the Friday the 13th franchise, mostly because I was one year-old and that sort of game isn’t appropriate for anyone under three. Probably for the best, because I’ve since heard that it’s not all that fun to play. One year-old Adam wouldn’t have approved of those poorly conceived dodge mechanics, I can guarantee you that.
To me, the most controversial thing about it is Jason, who happens to be sporting a purple jumpsuit and neon blue mask. Jason can’t pull off those colors, he’s strictly a brown and grey sort of fellow. I fully support throwing in a muted green here and there to mix things up, but blue and purple? No sir. I’d say this guy is best left in the past, so as to keep that neon vomit away from the general public. It would seem the fine folks at NECA would disagree.
I was afraid Ubisoft’s Dark-Souls-meets-Dead-Island launch title for the Wii U would be a one-off. According to our very own David Harley, it was a mix of terror and tedium, and I’d agree. Its difficulty might’ve bordered on too unforgiving at times, the combat could’ve used a bit more work to make it less repetitive, and the world didn’t ever feel fully realized or all that interesting. Even still, it was a survival horror game that wasn’t afraid to experiment, and it built a strong foundation for a sequel I was almost certain we’d never see.
There’s still a definite possibility we won’t see a ZombiU 2, but a recent tweet from Ubisoft creative director Jean-Philippe Caro at least gives us a bit of hope. “The team is working hard on a prototype,” Caro told a fan on Twitter. “It’s too soon to tell you more.” So it’s confirmed, Ubisoft Montpellier has an early prototype in the works. That leaves us with one question — what would you like to see from a ZombiU sequel?
In the irradiated wasteland that is the world of Metro: Last Light, your chances of getting your milk money stolen by a prostitute are about as good as your being eaten alive by one of the mutated beasts that wander about the surface as well as the labyrinthine tunnels below.
Metro 2033 may very well be one of the most underrated and, sadly, overlooked games of this generation. It’s too bad, because it excelled in areas that many other first person shooters really don’t. Its story was engrossing, it oozed atmosphere, and it had a beautifully realized world brimming with the little details that make good games great. With Last Light, developer 4A Games has decided they’re going to take it all to the next level — without the aid of a tacked on multiplayer, I might add. Let’s find out if they were successful in this endeavor.
Capcom really hat outdone themselves with the unlockable costumes in Resident Evil: Revelations. Jill and Keith look deliciously cheesy, but Chris’s costume is particularly unforgettable. I really hope Capcom releases a batch of Chris pin-up posters, because this is just too good.
I’d say more, but I’d rather you checked them out for yourself. I wouldn’t want to say too much.
The critically acclaimed GameCube survival horror title Eternal Darkness: Sanity’s Requiem is getting a sequel (sort of), and it looks amazing. It’s being developed by Precursor Games, a start-up helmed by Silicon Knights founder Denis Dyack, and will be released in an episodic format — much like Telltale Games’ The Walking Dead.
Not long after Shadow of the Eternals was announced Precursor launched a crowd-funding campaign on their website to fund the first episode. Now, they’ve launched a Kickstarter campaign to run alongside it and help get them the whopping $1.5 million they’ll require to develop the episode. Backers who supported the game through their website will be rewarded with an exclusive “Whateley Expose,” a digital collection of materials containing lore, manuscripts and clues.”
Not too many comic related characters gone video games come out very well. But I am incredibly excited for the upcoming Deadpool game. It really looks like they’re going about it the right way. It looks like it doesn’t take itself too seriously, especially because Deadpool himself is quite the jokester. It also looks pretty fun and pretty gory. What more could we ask for? A demo, just in case. Check out some awesome and some hilarious new screens past the break.
Some of the original masters of video game horror are trying to get back to their roots, and get you back to shitting your pants. In this latest developer diary Shock and Panic the devs go into some things they did in the game to freak you the hell out. From increasing the tempo of the music to enemies spawning in random places, it seems the scare factors have been much more thought out than in the past couple games. Check out the video past the break!
If Among The Sleep isn’t on your radar yet, it should be, and not just because it has Oculus Rift support. It’s an atypical horror game played from the perspective of a toddler exploring an empty house late at night. The game turns common furniture like dressers into obstacles to overcome, a thunderstorm into a terrifying, unfamiliar event.
Tomorrow, we’ll be able to get a whole lot familiar with Among the Sleep when its free alpha goes live to the public (May 14 at 2 p.m. ET). You can grab it when it’s made available on the game’s Kickstarter page.